Archives for : zbrush

Spring 2023 Maxon One Release Adds Extraordinary Value


Enhancements across the entire product line including Cinema 4D, Redshift, Red Giant, ZBrush, Forger and more highlight this massive update. Maxon’s Spring 2023 release offers exciting new features and workflow enhancements across the entire product line that empower designers and artists to turn their creative ideas into reality with stunning results.


Cinema 4D 2023.2 offers an improved Commander, enhancements to its Nodes system,
simulation improvements and a new Thicken generator for modeling.

Red Giant features new tools and augmentations; most notably the introduction of Symbol Mapper
for Universe 2023.1, anamorphic lens support for Real Lens Flares for VFX 2023.3, and
Trapcode 2023.3 includes performance optimisations for Particular and a new collection of
Atomic Age sprites.

Redshift 3.5.14 brings a fantastic new Sky and Sun Model, a new Flakes Shader and new Camera Backplates.

ZBrush is highlighted by two new revolutionary workflow tools: Proxy Pose and Drop 3D.

Forger updates include new features for lighting and previews, and the integration of ZBrush’s powerful ZRemesher. The latest additions to Capsules include new material collections, a new dynamic Swirl Modifier and a new Redshift Shaderball. Rounding out this exciting release is an update to Cineware, focused on Unreal 5.0
and 5.1 integration.

For the full release notes, click here.

Maxon One contains the latest versions of all of the software above in one convenient subscription, and is available now at VFX Software Direct .com



Redshift Workflows in Maya

5pm – 6pm GMT
Monday, 30th January

Register Now >

The conclusion draws near for the January Demystifying Post Production series for Redshift workflows.

Industry experts and trainers have showcased key techniques to connect Redshift with Houdini, Blender, ZBrush and now, Maya.

This Week: Redshift & Maya

Adrian Cruceru will showcase essential techniques and workflows for using Redshift in Maya. Let Adrian guide you through key project and render settings, helping you leverage the speed and power of Redshift right from within Maya.

Missed a session? Watch past recordings here.

Up Next: Max On Color | Colorista Crash Course on February 2nd.

ZBrush Summit 2021

Join this four day event as it is streamed live around the world, serving as a place to meet digital artists and connect with the Pixologic team. Each day is packed with talented artists sharing their techniques with you, along with a mixture of other activities to keep you engaged.

Thanks to the combination of streaming technology and social media, viewers will be able to become participants, interacting with each other and the Pixologic team no matter where they are located.

Streaming Live and 100% Online, October 23rd – 26th
Free Registration >

Events & Presentations

Live ZBrush Sculpt-Off – October 23rd
Join guest hosts Joseph Drust & Jessica Dru for the second-ever public LIVE ZBrush Sculpt-Off, featuring artists from around the world showcasing their digital sculpting skills.
Enter Here >

ZBrushLIVE Streamer Challenge Day 1 – October 24th
Six streamers will be sculpting based on a theme provided by Pixologic, with all six of their ZBrush screens and web cameras displayed simultaneously. Pixologic’s Paul Gaboury and guest host Ashley A. Adams will also be joining all six streamers to interact with the streamers during the hour challenge.

ZBrush Top Tips – October 24th
This segment will be full of top-notch ZBrush artists sharing their absolute best tips, tricks and techniques to improve your digital sculpting workflow. Every tip in this segment will be able to be completed in 10 minutes or less.

Realism idealized: Learning how to Observe – October 24th
Kris Costa will speak about an approach to observing and artistically interpreting reality specifically concerning portrait work, demonstrate techniques, speak about form hierarchy, likeness and lighting, among other subjects.

ZBrushLIVE Streamer Challenge Day 2 – October 25th

Creating micro detail maps for your creatures – October 25th
Marcin Klicki will be showing how to create detailed maps in ZBrush so you can use them later to detail your characters in ZBrush and other 3D rendering software.

ZBrushLIVE Streamer Challenge Day 3 – October 26th

Concept Vehicle Design in ZBrush – October 26th
PDS will cover their in-house techniques for designing vehicles inside ZBrush using their own custom kits which will be released for the 2021 ZBrush Summit.

Neville Page: Creative design techniques – October 26th
This workshop will be less about the technical use of ZBrush and more about the ways it can be used for creativity, including sharing a basic approach to design with ZBrush as the main design tool.